DICE: The Effectiveness of Web-Based Environments for Training

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This briefing was presented at the Joint Innovation Symposium at the National Defense University, by Julia Loughran and Erik Kjonnerod, on February 8, 2000. The presentation describes the results of an experiment using a web-based collaboration environment for training and discusses the impact of this work on future training events.

Low-cost gaming approaches combined with web-based collaboration technologies offer great potential for enhancing training, coordination, and communication. Over the past two years, ThoughtLink Inc. has studied how these distributed, interactive environments can most effectively be used.

In 1999, ThoughtLink conducted an experiment to assess the effectiveness of a prototype Distributed Interactive Collaboration Environment (DICE). The DICE experiment was applied to training Presidential Decision Directive 56 (PDD 56). PDD 56 mandates that in the case of complex contingencies, all involved government agencies will collaboratively develop a coordinated political-military (pol-mil) plan.

National Defense University's Wargaming and Simulation Center hosted the experiment and acted as one of the operational users. This presentation describes the results of the DICE experiment and summarizes some of the key differences between virtual and collocated teams.

 

Web-based Collaboration
Julia J. Loughran, ThoughtLink, Inc. Erik Kjonnerod
National Defense University
Washington DC 20319-5066