Publications and Briefings

ThoughtLink's publications are divided up into the following categories:

  Command and Control Concepts SCUDHunt
  Gaming Team Concepts
  Other technology-related publications Training and Education
  Personality and Job Performance Web-Based Collaboration

Command and Control Concepts
  Using Gaming and Agent Technology to Explore C2
Julia Loughran & Peter Perla
8th International Command and Control Research and Technology Symposium, June 2003.
  C2 Concepts and Experimentation Literature Review
Rebecca Agrait, Julia Loughran, Colleen Mackey, Marcy Stahl
Joint C4ISR Decision Support Center, October 2002
  Exploring Joint Force Command and Control Concepts Using SCUDHunt - Final Report
Marcy Stahl, Julia J. Loughran
Joint C4ISR Decision Support Center, October 2002
  Key Drivers for C2 Performance: Data Mining SCUDHunt Experiment Data
Julia Loughran, Marcy Stahl, ThoughtLink, Peter Perla
Joint C4ISR Decision Support Center, November, 2001
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Gaming
  Using Games and Agents in C2 Research: In-Progress Briefing
70th Military Operations Research Society Symposium (MORSS)
Ft. Leavenworth, June 18-20, 2002
  SCUDHunt Data Dictionary
Joint C4ISR Decision Support Center, September, 2001
  Simulation Across The Spectrum: Less Is Sometimes More: How Distributed Games Can Be Used for Training and Analysis
September 2001
  Gaming and Shared Situation Awareness
Peter P. Perla, Michael Markowitz, Albert Nofi, Christopher Weuve, Center for Naval Analyses. Julia Loughran, Marcy Stahl, ThoughtLink.
DARPA, November 2000
  Applying Commercial Gaming and Collaboration Technologies to Augment JTF Staff Training
DARPA, January 1999
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Other technology-related publications
  Crisis Planning and Response (CPR) Portal: Opening the Doors Between Interagency and Coalition Communities
Interservice/Industry Training Simulation and Education Conference, Orlando, FL, November 27-30, 2000
  Simulation Across The Spectrum: Collaboration: The Power is in the People
December 1999
  Simulation Across The Spectrum: The Island of Complexity Models and Adaptive Agent Simulations
September 1999
  Simulation Across The Spectrum: The Island of Entertainment Simulations
A look at what makes entertainment simulations successful and how lessons learned from this community might help in linking the entertainment and defense communities. June 1999.
  Simulation Across The Spectrum: The Island of Business Simulation Tools
This article evaluates how simulations are used in the business world - with applications in decision support, education and training, and analysis.
March 1999.
  Simulation Across The Spectrum: The Inhabitants of Simulation Islands
The premier issue takes a first look at the many simulation communities that exist - from people doing macro-economics to those harvesting rare crocodiles in Venezuela. December 1998.
  Analytical Augmentation of 3D Simulation Environments
In Visual Data Exploration and Analysis V, Robert F. Erbacher, Alex Pang, Editors, Proceedings of SPIE Vol. 3298, pp. 38-43 (1998).
  Battle Explorer: VRML Technology for Replaying and Analyzing DIS Exercises
97F-SIW-077, Fall SIW, 1997, Orlando, FL
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Personality and Job Performance
  English, A., Griffith, R.L. & Steelman, L.A. (2004). Team Performance: The Impact of Team  Conscientiousness and Task Type.   Small Group Research, 35 , 643-665.
 

Griffith, R. L., English A., Yoshita, Y., Gujar, A. R., Monnot, M. J., Malm, T., & Graseck, M. (2004). Individual differences and applicant faking behavior:  One of these applicants is not like the other . Symposium presentation at the 19 th annual meeting pf the Society of Industrial and Organizational Psychologists. Chicago, IL.

  Trait Consistency and the "Big Five."
Paper presented at the Society for Industrial Organizational Psychology, Chicago, IL. English, A., & Griffith, R. L. (2004, April).
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Team Concepts
  Leading Virtually: The Care and Feeding of Distributed Teams.
Leadership Breakfast, January 2004
  Meta -Analysis of Team Performance Accuracy and Shared Situational Awareness in SCUDHunt Experiments
Jim Holzworth, Paradigm Associates
Joint C4ISR Decision Support Center, October 2002
  Defining and Measuring Shared Situational Awareness
Albert Nofi, Center for Naval Analyses
DARPA, November 2000
  Virtual Teams - Lessons Learned
Capitol PC Users Group Entrepreneur and Consultant SIG
Washington, DC, May 2002
  Virtual Teams - Lessons Learned
Panel Presentation Interservice/Industry Training Simulation and Education Conference, Orlando, FL, November 27-30, 2000
  Working Together Virtually - The Care and Feeding of Global Virtual Teams
5th International Command and Control Research and Technology Symposium, Canberra, ACT, Australia, October 24-26, 2000
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SCUDHunt
  Exploring Joint Force Command and Control Concepts Using SCUDHunt - Final Report
Marcy Stahl, Julia J. Loughran
Joint C4ISR Decision Support Center, October 2002
  Gaming and Shared Situation Awareness
Peter P. Perla, Michael Markowitz, Albert Nofi, Christopher Weuve, Center for Naval Analyses. Julia Loughran, Marcy Stahl, ThoughtLink.
DARPA, November 2000
  Key Drivers for C2 Performance: Data Mining SCUDHunt Experiment Data
Julia Loughran, Marcy Stahl, ThoughtLink, Peter Perla
Joint C4ISR Decision Support Center, November, 2001
  Meta -Analysis of Team Performance Accuracy and Shared Situational Awareness in SCUDHunt Experiments
Jim Holzworth, Paradigm Associates
Joint C4ISR Decision Support Center, October 2002
  SCUDHunt Data Dictionary
Joint C4ISR Decision Support Center, September, 2001
  Using Games and Agents in C2 Research: In-Progress Briefing
70th Military Operations Research Society Symposium (MORSS)
Ft. Leavenworth, June 18-20, 2002
  Using Gaming and Agent Technology to Explore C2
Julia Loughran & Peter Perla
8th International Command and Control Research and Technology Symposium, June 2003.
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Training and Education
 

Eenie Meenie Minie Mo – Using a DSS to Select Simulations and Games. Paper presented at SimTecT Conference in Australia, 2005.

  Review of Models, Simulations, and Games for Domestic Preparedness Training and Exercising. Volume III.
Washington, DC: Office for Domestic Preparedness. Agrait, R., English, A., Evans, D., Hammell, T.J., Loughran, J.J., and Stahl, M. (2004).

Available online: http://www.ojp.usdoj.gov/odp/exercises.htm#msg
  Interagency Education and Training: How to Fix What's Broken
Interservice/Industry Training Simulation and Education Conference, Orlando,FL, December 2002
  Interagency Training and Education Survey Executive Summary
National Defense University, June, 2001
  Using A Web-Based Tool for Complex Contingency Training
NATO PfP/PWP Simulation Workshop, Brno, Czech Republic, May 2001
  Virtual World Instrumentation to Determine Training Effectiveness
Society for Computer Simulation's Western Multiconference - Virtual Worlds and Simulation, San Diego, CA, January 23-27, 2000.
  Evaluating Aggregated Performance Data from Distributed Simulation Training Exercises
Dr. Christopher Landauer, Dr. Kirstie Bellman, Editors, Proceedings of Virtual Worlds and Simulation Conference (VWSIM '98), Simulation Series Volume 30, Number 2, pp. 119-124 1998).
  SimTech 2007: Uniting M&S Users and Technologists
A report on the Military Operations Research Society's (MORS) workshop to evaluate simulation requirements for the analysis, acquisition, and education and training communities. September 1998.
  Integrated Rapid Scenario and Situation Generation Toolset to Support Training Exercises and Mission Planning
SimTecT98-020, Simulation Technology and Training (SimTecT) Conference, March 1998, Adelaide, Australia.
  TARGET: An Analysis Environment for Aggregated Simulation Training Data
97S-SIW-143, Spring SIW, 1997
  Serious Games Summit JL Presentation 10-04
PowerPoint presentation.
  Training and Education Survey Results
PowerPoint presentation.
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Web-based collaboration
  Blue DICE Experiment
Lester B. Pearson Canadian International Peacekeeping Centre.
October, 2001.
  Introduction to Groove
A voice-over-PowerPoint presentation on what Groove can do for your organization.
November, 2006.
  The DICE Experiment: Creating and Evaluating a Web-based Collaboration Environment for Interagency Training
DARPA and C4ISR Cooperative Research Program, May 2000.
  DICE: The Effectiveness of Web-based Environments for Training
National Defense University Joint Innovation Symposium, Washington DC, February 8, 2000.
  The Role of a Distributed Interactive Collaboration Environment (DICE) for Interagency/Military Training
Command and Control Research and Technology Symposium (CCRTS) 99, Newport, RI, June 29-July 1, 1999.
  Using Web Based Collaboration to Enhance OOTW Training and Analysis
67th Military Operations Research Society Symposium (MORSS), West Point, NY, June 22-24,1999.
  Using VRML and Collaboration Tools to Enhance Feedback and Analysis of Distributed Interactive Simulation Exercises
SimTecT98-019, Simulation Technology and Training (SimTecT) Conference, March 1998, Adelaide, Australia.
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