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ThoughtLink is a research and
consulting company linking people, processes and technologies to
improve organizational and team effectiveness. A woman-owned
small business, ThoughtLink is different from most IT contractors that
focus on technology alone.

| What's New |
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ThoughtLink
and corporate partner Blue
Atlas have teamed to provide technical
and support services to help teams work
together more efficiently. They can help
your organization use collaboration technologies
more effectively to improve team performance.
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Our Mission |
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To study and identify the most innovative and appropriate methods and technologies to help teams accomplish their goals.
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| Our Tools |
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Innovative Methods: ThoughtLink uses a variety of techniques to improve
effectiveness, including gaming, organizational storytelling, knowledge
management, complexity, organizational learning theory, and new
approaches to training. |
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Innovative Technologies: ThoughtLink has a solid understanding and
foundation in the areas of web-based gaming, intelligent agents,
portals, collaboration, data visualization, wireless applications,
simulation, and IT standards and interoperability. |
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Research and Experimentation: ThoughtLink has extensive experience in
designing and running studies and experiments, including collecting and
analyzing data, developing metrics, and publishing and sharing results
when appropriate. |
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| Our Projects |
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Include identifying the
effective use of gaming, simulation and storytelling to building
learning organizations. The company has evaluated training/exercise
solutions and conducted research for a variety of government,
international, and non-governmental organizations, including the
Department of Defense, Department of Homeland Security, individual
military services, Canada's Pearson Peacekeeping Centre, and the Center
for Humanitarian Cooperation. ThoughtLink has developed a number of
in-house research tools and products, including TARGET , DICE , and SCUDHunt .
All of these tools were developed to answer research questions related
to team dynamics, individual effectiveness, or people's processes and
interactions with technology and other individuals. |
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